Sunday, December 22, 2013

Rabbit 1.4 - A facelift

I made a detour the last couple of days because I hit a wall in development. Every line I code I was writing was suspect and I just couldn't get it going. In an attempt to practice useful procrastination I started adding art assets to the game so what I had relegated to "nice to have" made it in before a few "must haves".

 I did get the progressive score system working and tune the game quite a bit though. It's more difficult now and the game adds extra wolves at a faster rate. So not a total loss. It is sometimes frustrating to me how important good artwork is in the actual construction of a game as that is an area I have a lot of work left to achieve a reasonable level of competency. Just not enough hours in the day, especially with the hard 1 month deadline.

I'm already looking forward to the next months challenge and have been thinking about some game ideas for January.

Here's the current state of the Rabbit 1.4



and here's a link to this build

https://dl.dropboxusercontent.com/u/10371409/rabbit1.4/rabbit1.4.html

Enjoy and I'd appreciate any feedback.

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